
India: Starting in 1612, and ending in 1757. Not initially of course, but through the tech tree, it can be. In 1452, you could play as the Byzantine Empire, and reclaim their former glory, thus changing history entirely. Starting it in 1452 would in someway return total war to its roots a little bit.

In 1588, there're at least three European factions to play as, with a good number of Native American factions as well.Įurope: Starting in the early 1452, and ending in 1815. The Americas: starting in 1588, and ending in 1783. It should be broken up into three distinct campaigns On that note, for a Empire II, it has to be the whole world. This is a map of my current game as The Netherlands for an example. I also redrew all of the borders so that they're only 1 pixel thick. If anyone has any ideas please share it and I could maybe fix it up.Įdit: I forgot to colour Dagestan, here is an updated version. Sorry for the somewhat low resolution, I couldn't figure out an easy way around that. I really just made this for myself, but it ended up taking over four hours so I figured I'd share it. I made sure that everything is solid white and had to redraw a few boundaries so that each region would be filled with just one click. If you open the picture in Paint or whatever you choose to use, you can just paint fill each region to the appropriate colour. I basically just print screened the mini-map a bunch of times and pieced it all together into one big map. I was extremely tired of the campaign maps for Empire and had a hard imagining what my empire looked like on the world scale. Think we missed one? Give us a Modmail and suggest new Subreddits to add to the lists!
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Total War Center Mod List (Not every mod, but most Overhauls)Ī guide to buildings and economy in Three Kingdoms KamachoThunderbus' Spell Stat Cheat Sheet List of Total War Tools Explaining Historyīig list of recommended reading on classical antiquity
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Shipping goods to a home market is only one way of making money from trade. Now cargoes can be consolidated and shipped onwards. Adding warehouses, additional docks and even the services of excisemen to a port increases the amount of trade that can be done.
